
They almost did that with Titanicus and the campaign supplements. I'd love to see them really keep their focus on the narrative. Sure we need a mechanicum one and one for the rest of the stuff out there, like daemons, cultists, Custodes and so on, but each faction gets one big ass book and then that is it.Īfter that I'd like to see any expansions be campaign books covering various campaigns or battles from the Heresy. I hope that is pretty much where they leave things as far as army books are concerned.

I bought the two "codexes" for the traitors and loyalists. I was able to get my VIth Legion one running with a clawed hand extended.

The new dreadnought is also amazing and super posable. Every bit as good as the Forge World one from what I can see. The figures that come in the box are just beautiful. Right now it seems like a pretty good system to tell the stories I want to tell on the tabletop. I suppose as people dive more into the lists they will come up with some super powered combinations but I'm not all that interested in that. There didn't seem to be too much focus on either shooting or close combat, both had their roles. It is more complicated than 3rd edition but I'm okay with that if they keep things moving more in a narrative direction rather than introducing new rules. They simplified things from 7th edition 40K, but still have a solid system. We played Prospero, but that didn't really affect the way the rules played in anyway. We had about 1700 pts a side, both sides were made up of the minis that come in one of the new boxed sets, so they both had 40 marines, 10 terminators, a spartan, a dreadnought and a praetor (although you get two praetors in the box)

We just used the basic rules and no special rules for either Legion. We played our first game using the new Horus Heresy rules.
